Disclaimer: Table and calculator is based on known possible SA combinations. For example, it is impossible to get a headshot without a shot fired. The calculator can only be considered accurate given feasible stat inputs.
Click a column header to sort ASC/DESC.
Shots Fired | Close Encounters | Headshots | Alerts | Enemies Killed | Enemies Harmed | Innocents Killed | Innocents Harmed |
---|---|---|---|---|---|---|---|
0 | 1 | 0 | 0 | 1 | 2 | 0 | 0 |
0 | 1 | 0 | 0 | 0 | 5 | 0 | 0 |
0 | 1 | 0 | 0 | 0 | 2 | 0 | 1 |
0 | 0 | 0 | 1 | 2 | 0 | 0 | 0 |
0 | 0 | 0 | 1 | 1 | 3 | 0 | 0 |
0 | 0 | 0 | 1 | 1 | 0 | 0 | 1 |
0 | 0 | 0 | 1 | 0 | 6 | 0 | 0 |
0 | 0 | 0 | 1 | 0 | 3 | 0 | 1 |
0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 |
0 | 0 | 0 | 1 | 0 | 0 | 0 | 2 |
0 | 0 | 0 | 0 | 1 | 0 | 0 | 1 |
1 | 1 | 1 | 0 | 0 | 2 | 0 | 0 |
1 | 1 | 0 | 0 | 1 | 0 | 0 | 0 |
1 | 1 | 0 | 0 | 0 | 3 | 0 | 0 |
1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 |
1 | 0 | 1 | 1 | 1 | 0 | 0 | 0 |
1 | 0 | 1 | 1 | 0 | 3 | 0 | 0 |
1 | 0 | 1 | 1 | 0 | 0 | 0 | 1 |
1 | 0 | 0 | 1 | 1 | 1 | 0 | 0 |
1 | 0 | 0 | 1 | 0 | 4 | 0 | 0 |
1 | 0 | 0 | 1 | 0 | 1 | 0 | 1 |
1 | 0 | 0 | 0 | 1 | 1 | 0 | 0 |
2 | 1 | 1 | 0 | 0 | 0 | 0 | 0 |
2 | 1 | 0 | 0 | 0 | 1 | 0 | 0 |
2 | 0 | 2 | 1 | 0 | 0 | 0 | 0 |
2 | 0 | 1 | 1 | 0 | 1 | 0 | 0 |
3 | 0 | 0 | 1 | 0 | 0 | 0 | 0 |